A durational performance installations about video game addition. For the Swiss festival Belluard International’s theme of “retox”, I confessed as a video game addict, went cold turkey for a year and then played games non-stop for 64 hours next to the festival hub. Along the back wall of the installation my internal physiological and psychological metrics was graphed hourly and exposed with my in-game medals – creating a dialogue around addiction, productivity and mechanisms of gamification around behavior.
Credits Concept & performance: Keith Lim; mentoring: Sophia New, Stewart Deno; technical support: Seamus Byrne, Marc Chee, Nick Young; medical assistance: Dr Grégoire Schrago, Dr Franz Eidenbenz, Jörg Lemmer Schmid, Dr Renée Lim. Achievement Achieved is a production of Belluard Bollwerk International realized thanks to the Canton de Fribourg encouragement to culture. With the support of: Pour-cent culturel Migros. Achievement Achieved is a project of the BBI contest 2012: RETOX